Savr
Recipe App — 5 Days Design Sprint
“Becoming a chef at home with our hands-free touchless cooking mode”
Project Overview

In a 5-day sprint, the GV 5-Step Design Sprint process — Map, Sketch, Storyboard, Prototype, and Test — was used to address the negative feedback received from Savr users. The primary objective was to identify innovative elements or features to resolve user problems and improve the overall experience.
Day 1 — Story Map
Mapped user problems across the Savr cooking flow to identify where friction occurs. The story map revealed where most issues concentrate.

Day 2 — Sketch
Lightning Demo — benchmarked competitor apps to identify patterns worth adopting and gaps worth solving.




Crazy 8s — rapid ideation to generate 8 distinct concepts in 8 minutes.

Solution Sketch Selection — evaluated all concepts and selected the strongest one.

Day 3 — Storyboard
Built a detailed storyboard to map the full user journey through the Touchless Cooking Mode, identifying key decision points before prototyping.

Day 4 — Prototype
Built a working Figma prototype covering the core flow: browse recipe → enter cooking mode → complete steps hands-free → exit mode.
Day 5 — Usability Test
Type: Informal usability test · 6 users
Location: Zoom (online)
Task: “Find some recipe on this app and try to follow the cooking step without touching the screen while cooking (Don't need to cook real food).”